These updates are not quite ready for prime-time, yet, so the initial public beta has launched with stock HL2 assets. ![]() Additionally, all maps in the game will get a facelift and are being improved with updated lighting, more details and bug fixes, and VR-centric adjustments like smooth stairs and minor collision changes. All updates are intended to stay faithful to the original. While we cannot “remaster” HL2 to look like a game developed in 2022, we are working on overhauling assets and textures by a combination of AI upscaling and manual touches to give them that extra bit of detail and sharpness under the VR headset that is missing from the original. Low-resolution meshes and textures are particularly jarring in a VR headset. Even so, nobody can deny that a lot has happened to game graphics in that time, and the game does show its age in some scenes more than others. Overhauled maps, assets, and texturesġ8 years on, and Half-Life 2 still holds up incredibly well as a game (in our opinion, anyway). We are also still investigating further comfort improvements for the vehicle rides for those who need them. We are also still investigating the possibility of teleport movement, although this is not a trivial challenge since the game and its levels were not designed for it. The game currently features full support of roomscale movement, as well as artificial locomotion with all the typical configuration options you’d expect from a modern VR title: head- or controller-oriented movement, snap and smooth turning, and a configurable comfort vignette for those who are struggling with motion sickness.Įven so, the controls could still benefit from some fine-tuning to make them feel even better. Preliminary internal testing by the dev team has already found a few major issues that need to be resolved.Įven so, the majority of the Episodes already works very well in VR, and after the initial public beta launch we will strive to get the Episodes fully supported as soon as possible. This build needs to be prepared and properly tested before it can be released publicly. The Episodes require a separate build of the mod. Listed below are the major items we intend to work on after the initial public beta release. However, that does not mean that the project is finished - far from it! There is a lot left to do, and with your help and support we hope to turn the game into the most amazing VR title we possibly can, over time. The game in its current state is fully playable from start to finish, and all gameplay elements are available to make this a great VR experience! On Twitter, the team previews the remaster and shows how atmospheric the game world looks with improved lighting.Half-Life 2: VR Mod released as a public beta in September 2022. In addition, the team hopes to improve all levels in terms of lighting and details. The project's roadmap states that they wish to rework graphical assets and textures, partly manually and partly via AI upscaling, to get more details and sharpness out of Valve's game world. This is precisely where the mod team wants to start with a future graphics remaster. ![]() Especially the textures and lighting leave a lot to be desired by today's standards. It's clear that it doesn't offer as much graphically as it did back then. The original was released almost 19 years ago. HL2 VR: Preview of upcoming graphics upgrade ![]() I have to agree with my MIXED colleague Max: Half-Life 2 is the better game in VR. Immersing myself in the virtual environments I remember from my youth is a spine-tingling experience. ![]() I also grabbed the crowbar last week and was impressed with how much attention to detail the development team put into bringing the first-person shooter into virtual reality and how smoothly the game runs on my PC. The long-awaited VR mod for Half-Life 2 has been well received by VR fans: After just a few days, the game has already received nearly 1,500 positive reviews on Steam.
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