![]() ![]() When you damage an entire ship it will show a red X in each square of the ship and each adjacent square will be green (as ships must have at least 1 cell of space between them). Your grid shows a red marker whenever you hit a ship & a green market where ever you have fired that did not hit a missle. You take turns shooting one missile at a time, rotating between you and your opponent. The playing grid consists of a 14x14 matrix of 196 cells. It is best to not place ships directly next to each other so that when an opponent finds one ship they do not run into the next ship which is near it. You can remove a ship from the grid by selecting it and moving it back toward the left side of the screen, or click on the garbage can icon to remove all. ![]() Select the positions of the ship in the grid and select the turn button with arrows on it in the right to rotate a ship. You can click the random button in the upper right corner to use it as a starting point. The sonar reveals the position of an opponent's ship for 200 points.ĭrag your 6 ships from the left side of the strategy panel into the game area. The jet hits a number of random cells at once for 100 points.
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